research product . 2020

The Maze Chase: A Virtual Reality game developed in Unity

Skytte, Olivia; Wilde, Cecilie Higson; Valente, Charlie Elena; Petersen, Jonas Tommy;
Open Access Danish
  • Published: 01 Jan 2020
  • Publisher: Roskilde Universitet
  • Country: Denmark
Abstract
During this semester the group has begun development on a VR horror title adequately named ‘The Maze Chase’. As newcomers to Unity we have learned the inner workings of this editor to profit us in the development of our game, and by frequent testing in the borrowed Oculus Quest headset we have strived to make it a playable experience with room for further development if so desired. There have been obstacles on the way in the shape of the nation-wide quarantine following the outbreak of COVID-19, but the group has done their best to keep morale high and still give their best for this project. In this report you can expect to see our reasonings for choices in the development process, explanations for scripts and AI choices as well as a brief overview of the troubles we encountered coding and testing this game.
Subjects
ACM Computing Classification System: GeneralLiterature_MISCELLANEOUS
free text keywords: virtual reality, unity, spil, game, game of the year, maze, labyrint, 4 semester, datalogi, computer science
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